/* Hubba Bubba Advergame Changelog

This is a rough changelog within the game that allows the developer to
track changes as he, or she, goes.
Specific changes within the code should be documented within the script itself.
But overall changes to the gameplay, as well as the scene, audio and visual,
can be listed here.

Guide:
	
	* Major updates within the game, or a milestone in the game's development should
	increment the version number by .1
	Eg. v1.3 becomes v1.4
	
	* Minor changes made should increment the version number by .01
	Eg. v0.45 becomes v0.46 
	
	* If the gameplay has been changed considerably, the version number will increment 
	by 1.
	Eg. v0.61 becomes v1.0

If any questions persist, ask for assistance from the other developers.
It is important to update the changelog constantly, everytime changes are made.
If changes to the script are made, then it should be noted in the changelog, and 
the specific changes made within the script.

Also, in order to keep note of who made what changes, please always place your name next
to the version number.

Failure to update the changelog will not be tolerated.

v0.1 (Peter Liang)
	* 'Main' Scene built.
	* Level roughly constructed.
	* Player object created ('Package')
	* Asset Hierarchy constructed
	* Rough textures applied

v0.11 (Steven Pascoe)
	* Changed 3d texture names to match objects
	* Deleted 4 scripts in game that does nothing?
	* deleted empty new folder 4?
	* All objects in scene start at position xyz = 0
	* Added rigid body on gum and Package
	* Gum balloon is a child of Package
	* Suggest to delete goal no longer needed?
	* Suggest to use Unity 3.4.1???

*/